Research Portfolio · Shenzhen University
Zheng YukunEmbodied AI · HOI · Motion Generation
I focus on whole-body human-object interaction, body-hand-object manipulation, contact-aware motion generation, and research-oriented AI systems.
CONTACT
Body × Hand × Object
from geometric contact cache to trainable interaction baselines
Selected Work
Research directions
Whole-body Human-Object Interaction
Body + hand + object manipulation, contact modeling, and interaction-aware motion generation.
Motion Generation for Manipulation
CHOIS / OMOMO-style pipelines, hand anchors, contact prediction, and task-oriented generation.
Research Engineering Systems
Datasets, baselines, evaluation scripts, visual analytics, and reproducible experiment workflows.
Trajectory
Research timeline
2026Body-hand-object manipulation and contact-aware motion generation.
2025Embodied AI, human-object interaction, and motion generation systems.
2024Computer science fundamentals, research reproduction, and AI tooling.
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